![]() ![]() "GameAssembly.dll"+14BA6EF: 33 ED - xor ebp,ebp "GameAssembly.dll"+14BA6EC: 48 8B D9 - mov rbx,rcx "GameAssembly.dll"+14BA6D8: 49 C7 43 D8 FE FF FF FF - mov qword ptr ,FFFFFFFE "GameAssembly.dll"+14BA6D3: 57 - push rdi "GameAssembly.dll"+14BA6D0: 4C 8B DC - mov r11,rsp ORIGINAL CODE - INJECTION POINT: "GameAssembly.dll"+14BA6D0 "GameAssembly.dll"+12D4CFB: 48 85 C0 - test rax,rax "GameAssembly.dll"+12D4CF0: 84 C0 - test al,al "GameAssembly.dll"+12D4CEE: FF D0 - call rax "GameAssembly.dll"+12D4CEB: 48 8B CF - mov rcx,rdi "GameAssembly.dll"+12D4CDB: 48 85 C0 - test rax,rax "GameAssembly.dll"+12D4CD6: E8 F5 87 DA FE - call GameAssembly.dll+7D4D0 "GameAssembly.dll"+12D4CCD: 75 1C - jne GameAssembly.dll+12D4CEB ORIGINAL CODE - INJECTION POINT: "GameAssembly.dll"+12D4CF4 Craft Anything Anywhere In 1 Minute (reload game to undo)ĪobScanModule(hook,GameAssembly.dll,48 8b 83 ? 48 85 c0 0f 84 ? 80 78 ? 75 ? b0) ![]() Edit Container (capacity/locked state/etc) Edit Selected Item (stack/quality/ruined/etc) Secondary (tool repair/gun cleaning/sharpening) Primary (fire starting/fishing/cooking/etc) ![]()
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